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Rope created with micro displacement system

Gomena created with micro displacement system

Gomena and its surrounding environment were created with the Micro Displacement system, which allows adding depth to the different parts of a 3D object starting from an image that uses varying shades of black and white to calculate the depth of each part. This technique keeps system resource usage relatively low, particularly the GPU.

Rope created with micro displacement system Rope created with micro displacement system Rope created with micro displacement system Rope created with micro displacement system Rope created with micro displacement system