Baseball Ball Set and Environment
Modeling, texturing, unwrapping and rendering of a baseball and its surrounding scene. The leather is created with a procedural system and the stitches with Bezier curves; a particle system for the grass and soil.
Modeling, texturing, unwrapping and rendering of a baseball and its surrounding scene. The leather is created with a procedural system and the stitches with Bezier curves; a particle system for the grass and soil.